“Five Nights at Freddy’s: Security Breach” is dreadful

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Gameplay of Five Nights at Freddy’s: Security Breach

Ryder Richardson, Staff Writer

Five Nights at Freddy’s: Security Breach” created by Steel Wool Productions was released on Dec. 16, 2021. From the beginning of the game, it was not what everyone was expecting from the famous series. It has many bugs and glitches throughout the game and people were not anticipating such a different way to play the game.
It is a free-roam survival horror game that came out on Playstation 4 and 5 along with Windows. It is the eighth game installment of the “Five Nights at Freddy’s” franchise with the last version “Five Nights at Freddy’s: Help Wanted” VR game, being released on May 28, 2019. There is also a book series out now called “Fazbear Frights” that tell stories of events related to the game series.
In this game, the player plays as a child named Gregory. The setting is after hours in the new Freddy Fazbears Mega Pizzaplex and the goal is to survive until 6 am and make it out alive. Glamrock Freddy is willing to help Gregory out of the building, but the other robotic animatronics and Vanessa are wanting to capture Gregory, they do not wanna be captured by these characters; otherwise it’s game over.
This installation added more storylines to the franchise that don’t make sense. They could have ended it at the sixth game, but they continued to keep the story going and fans are not amazed by it. The loopholes that the new game had introduced to the tale of “Five Nights at Freddy’s” like the multiple endings that the player can obtain, made it more confusing for most of the fans.
Bugs and glitches are all over the place in this new game, and these happen consistently. Gregory, the young boy they play, dies from glitches that happen when being chased by one of the robotic animatronics, like no walk animations and spawning on top of the player. Steel Wool has said that they are going to be fixing these bugs since they had to rush the game to meet the release date.
The game also suffers from graphical issues, including not loading, low-resolution items and badly textured props. These issues make the game feel unrealistic and causes the player to lack enjoyment. This mainly has to do with the operating system of the console or computer or too many things being loaded on the map, taking longer to load new assets for a new section.
However it is not entirely horrible; it does have some fun elements like the hiding mechanic and the Freddy inside the game. The hiding tool is so that the player can hide in all sorts of objects like carts, lockers, photo booths, baby strollers and so on. It doesn’t make the player completely invisible to the animatronics though. They can jumpscare the player out of these objects if they see them enter it, which adds to the realism within the game. The player can hide inside Freddy’s chest cavity to hide from the other animatronics that chases him, but he has a recharge system so the player can’t overuse him. They can charge Freddy inside of power stations around the map.
“Security Breach” isn’t the best, and can be improved in many ways that Steel Wool had overlooked for the release of this game. The fans of the game have mixed emotions, but they are happy to finally have a new game after a year in the void.

Contact Ryder Richardson at [email protected]